Hoppa till innehållet

Games

391 krhos Bokus · exkl. frakt

Dubbelkollat idag

Jämför 1 butik

Priser från butikernas flöden kan ha ändrats: det är priset hos butiken som gäller, så kontrollera det innan du handlar.

Prishistorik

Köp nu eller vänta?

Just nu kostar produkten 391 kr — 161 kr över det lägsta vi sett på 1 månad.

Under den tiden har det oftast legat runt 230–390 kr.

Pris idag

391 kr

400300200
snitt 344 kr15 sep.Idag
15 september 2026
383 kr
Lägst hos Bokus
Lägst
230 kr
Snitt
344 kr
Högst
391 kr
Lägsta pris per dag
2026-09-15383 kr · Lägst hos Bokus
2026-09-29230 kr · Lägst hos Bokus
2026-10-12391 kr · Lägst hos Bokus

Om produkten

Games are a unique art form

Läs mer

Games work in the medium of agency. Game designers tell us who to be and what to care about during the game. Game designers sculpt alternate agencies, and game players submerge themselves in those alternate agencies. Thus, the fact that we play games demonstrates the fluidity of our own agency. We can throw ourselves, for a little while, into a different and temporary motivations. This volume presents a new theory of games that insists on their unique value. C. Thi Nguyen argues that games are an integral part of our systems of communication and our art. Games sculpt our practical activities, allowing us to experience the beauty of our own actions and reasoning. Bridging aesthetics and practical reasoning, he gives an account of the special motivational structure involved in playing games. When we play games, we can pursue a goal, not for its own value, but for the value of the struggle. Thus, playing games involves a motivational inversion from normal life. We adopt an interest in winning temporarily, so we can experience the beauty of the struggle. Games offer us a temporary experience of life under utterly clear values, in a world engineered to fit to our abilities and goals.Games also let us to experience forms of agency we might never have developed on our own. Games, it turns out, are a special technique for communication. They are a technology that lets us record and transmit forms of agency. Our games form a "library of agency" and we can explore that library to develop our autonomy. Games use temporary restrictions to force us into new postures of agency.