
Things I Learned from Mario's Butt
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| 2026-09-15 | 244 kr · Lägst hos Adlibris |
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| 2026-09-16 | 247 kr · Lägst hos Adlibris |
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| 2026-10-08 | 247 kr · Lägst hos Adlibris |
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Things I Learned from Mario's Butt
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Have you ever wondered why some video game characters weartrousers and others don’t? Or pondered the connection between a character’stoned, muscular derrière and their level of dexterity? What about the depth ofa crack, the jiggle of a cheek? When it comes to video game character designs, one of themost overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of fartsfrom time to time, but how often do we stop to really think about the meaningof the butt? In Things I Learned fromMario’s Butt, video game critic Laura Kate Dale brings backsides to theforeground, analysing dozens of posteriors and asking the important questions:Has Mario let himself go? Do Link’s small buttocks hold him back? When hedies, is Pac-Man eaten by his own caboose? Wedged full of originalartwork by Zack Flavin, and featuring interviews with game developers and guestbutt reviews from gaming favourites