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Packt Publishing Limited

Unity 2017 Game AI Programming - Third Edition

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Unity 2017 Game AI Programming - Third Edition

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Use Unity 2017 to create fun and unbelievable AI entities in your games with A*, Fuzzy logic and NavMesh About This Book • Explore the brand-new Unity 2017 features that makes implementing Artificial Intelligence in your game easier than ever • Use fuzzy logic concepts in your AI decision-making to make your characters more engaging • Build exciting and richer games by mastering advanced Artificial Intelligence concepts such as Neural Networks Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. What You Will Learn • Understand the basic terminology and concepts in game AI • Explore advanced AI Concepts such as Neural Networks • Implement a basic finite state machine using state machine behaviors